AlphaGo

AlphaGo is a computer program developed by Google DeepMind in London to play the board game Go. In October 2015, it became the first Computer Go program to beat a professional human Go player without handicaps on a full-sized 19×19 board. In March 2016, it beat Lee Sedol in a five-game match, the first time a computer Go program has beaten a 9-dan professional without handicaps. AlphaGo’s algorithm uses a Monte Carlo tree search to find its moves based on knowledge previously “learned” by machine learning, specifically by an artificial neural network (a deep learning method) by extensive training, both from human and computer play. (Source: Wikipedia)

Related Definitions in the Project: The Computer Technology